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Golaem Crowd launch

09 April 2011 // golaem // crowd simulation // reaching for Disqus...

Golaem Crowd

For the past few months we’ve been working at Golaem on our new product: Golaem Crowd, a Maya plugin dedicated to crowd simulation for the VFX and animation market. While I didn’t work on the Maya integration, my work on Golaem Path (navigation mesh generation and navigation behaviors) is a major part of the software and provides much added value.

For the past hours lots of vfx news sites covered the launch and the generated buzz is pretty amazing.

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