Crowds Control

Artificially intelligent, virtually real


4 posts since October 2011


Contributions to Recast/Detour

08 October 2013 // recastdetour // masa // navigation // reaching for Disqus...

In a previous post I’ve announced that, as a part of our work on MASA LIFE, the team will work with Recast/Detour and that we would release our updates to the community.This have been effective since the beginning of the summer and we’re just releasing today a new version which is the first to be used in a released version of MASA LIFE, the upcoming (if all goes well, this week) v1.2. Our work is [...]

A sample iOS application using Ogre 3D

13 August 2013 // development // masa // reaching for Disqus...

I’m currently working on an iOS demo of MASA LIFE, the AI middleware I’m developping; in fact I’m porting the demo we did for this year’s GDC to iOS. It is called PaperArena, and it is a small capture the flag tank game showcasing the kind of AI you can develop with LIFE. This demo was originally developped for Windows using Ogre 3D.Long story short, while porting LIFE runtime and the core of the PaperArena [...]

LIFE with Recast/Detour

21 March 2013 // recastdetour // masa // navigation // reaching for Disqus...

I sent this mail earlier today to the Recast/Detour mailing list. Hello, I’m working on LIFE, the new AI middleware MASA is showcasing at the GDC next week. I am sending you this email to announce that LIFE uses Recast/Detour as its built-in navigation solution. I’d also like to explain how and what we will contribute to this great project. We are committed to open source our development on Recast/Detour for the benefit of the [...]



16 October 2011 // golaem // masa // reaching for Disqus...

I’ve been pretty busy this past few months, busy sending resume, cover letters and doing interviews.Let’s go back in time a little bit, in March my girlfriend and I moved from Rennes to Paris (actually Versailles) for her new work. As I didn’t want to quit my current job at Golaem (and they didn’t want me to leave) we decided I was to work remotly from home and come back to Rennes ~2 times per [...]